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Our story

Built by the community

Sapphire Studios is an independent Minecraft content studio. We have been part of the Bedrock community for more than ten years, building worlds, systems and experiences that players come back to.

Five-star Minecraft Marketplace reviews
50,000+
Years with the community
10+
Experiences shipped
125
Blocks placed across our worlds
500,000,000
An early Sapphire Studios build: a monastery

Where we started

Origin story

We started the way most Minecraft creators do: one player, too many ideas and not enough blocks. Personal projects and community submissions slowly grew into a team of artists, developers and designers spread across the world.

Over ten years we built a reputation for quality: worlds people finish, systems that feel polished and experiences that respect the player's time. Everything we make now is built on that.

What drives us

Studio values

  • Every block has a story

    We build with intention. Every texture, model and mechanic is there because it makes the experience better, not to fill space.

  • Craft over quantity

    We would rather ship one outstanding experience than five average ones. Quality takes longer, and it is still the right call. Our catalog is small because we choose what goes in it.

  • Community is the studio

    We were part of the Minecraft community before we built for it: the players, the creators, the late-night Discord threads. That is where we come from, and it shapes how we decide.

A decade in

Studio milestones

  1. 2016

    We start sharing original builds on Planet Minecraft, with no team and no revenue.

  2. 2017–2018

    Our first paid work: commissions for YouTubers and server networks.

  3. 2019

    We join the official Minecraft Marketplace partner program and release our first product.

  4. Today

    125 experiences shipped and more than 50,000 five-star reviews on the Minecraft Marketplace.

How we work

Built remote from day one

  • Globally distributed

    The team spans several time zones and continents. Work moves forward around the clock, and everyone works where they do their best work.

  • Iterative and open

    We share work in progress early. Feedback loops are short, reviews are direct, and nobody waits until something is finished to ask for a second opinion.

  • Small team, big scope

    We keep the team small on purpose. Everyone owns real decisions and can see their work in the finished product.

Build with us on Discord

First looks at upcoming releases, bug reports, and a say in what we make next.

Join Discord